#### NAME
XDrawArc, XDrawArcs, XArc - draw arcs and arc structure
#### SYNTAX
int XDrawArc(Display *__display__, Drawable __d__, GC __gc__, int __x__, int __y__,
unsigned int __width__, unsigned int __height__, int __angle1__, int
__angle2__);
int XDrawArcs(Display *__display__, Drawable __d__, GC __gc__, XArc *__arcs__, int
__narcs__);
#### ARGUMENTS
__angle1__ Specifies the start of the arc relative to the three-o'clock
position from the center, in units of degrees * 64.
__angle2__ Specifies the path and extent of the arc relative to the
start of the arc, in units of degrees * 64.
__arcs__ Specifies an array of arcs.
__d__ Specifies the drawable.
__display__ Specifies the connection to the X server.
__gc__ Specifies the GC.
__narcs__ Specifies the number of arcs in the array.
__width__
__height__ Specify the width and height, which are the major and minor
axes of the arc.
__x__
__y__ Specify the x and y coordinates, which are relative to the
origin of the drawable and specify the upper-left corner of
the bounding rectangle.
#### DESCRIPTION
delim %% __XDrawArc__ draws a single circular or elliptical arc, and
__XDrawArcs__ draws multiple circular or elliptical arcs. Each arc is
specified by a rectangle and two angles. The center of the circle or
ellipse is the center of the rectangle, and the major and minor axes
are specified by the width and height. Positive angles indicate
counterclockwise motion, and negative angles indicate clockwise motion.
If the magnitude of angle2 is greater than 360 degrees, __XDrawArc__ or
__XDrawArcs__ truncates it to 360 degrees.
For an arc specified as %[ ~x, ~y, ~width , ~height, ~angle1, ~angle2
]%, the origin of the major and minor axes is at % [ x +^ {width over
2} , ~y +^ {height over 2} ]%, and the infinitely thin path describing
the entire circle or ellipse intersects the horizontal axis at % [ x,
~y +^ {height over 2} ]% and % [ x +^ width , ~y +^ { height over 2 }]
% and intersects the vertical axis at % [ x +^ { width over 2 } , ~y ]%
and % [ x +^ { width over 2 }, ~y +^ height ]%. These coordinates can
be fractional and so are not truncated to discrete coordinates. The
path should be defined by the ideal mathematical path. For a wide line
with line-width lw, the bounding outlines for filling are given by the
two infinitely thin paths consisting of all points whose perpendicular
distance from the path of the circle/ellipse is equal to lw/2 (which
may be a fractional value). The cap-style and join-style are applied
the same as for a line corresponding to the tangent of the
circle/ellipse at the endpoint.
For an arc specified as % [ ~x, ~y, ~width, ~height, ~angle1, ~angle2
]%, the angles must be specified in the effectively skewed coordinate
system of the ellipse (for a circle, the angles and coordinate systems
are identical). The relationship between these angles and angles
expressed in the normal coordinate system of the screen (as measured
with a protractor) is as follows:
% roman "skewed-angle" ~ = ~ atan left ( tan ( roman "normal-angle" )
* width over height right ) +^ adjust%
The skewed-angle and normal-angle are expressed in radians (rather than
in degrees scaled by 64) in the range % [ 0 , ~2 pi ]% and where atan
returns a value in the range % [ - pi over 2 , ~pi over 2 ] % and
adjust is:
%0% for normal-angle in the range % [ 0 , ~pi over 2 ]%
%pi% for normal-angle in the range % [ pi over 2 , ~{3 pi} over 2 ]%
%2 pi% for normal-angle in the range % [ {3 pi} over 2 , ~2 pi ]%
For any given arc, __XDrawArc__ and __XDrawArcs__ do not draw a pixel more than
once. If two arcs join correctly and if the line-width is greater than
zero and the arcs intersect, __XDrawArc__ and __XDrawArcs__ do not draw a pixel
more than once. Otherwise, the intersecting pixels of intersecting
arcs are drawn multiple times. Specifying an arc with one endpoint and
a clockwise extent draws the same pixels as specifying the other
endpoint and an equivalent counterclockwise extent, except as it
affects joins.
If the last point in one arc coincides with the first point in the
following arc, the two arcs will join correctly. If the first point in
the first arc coincides with the last point in the last arc, the two
arcs will join correctly. By specifying one axis to be zero, a
horizontal or vertical line can be drawn. Angles are computed based
solely on the coordinate system and ignore the aspect ratio.
Both functions use these GC components: function, plane-mask, line-
width, line-style, cap-style, join-style, fill-style, subwindow-mode,
clip-x-origin, clip-y-origin, and clip-mask. They also use these GC
mode-dependent components: foreground, background, tile, stipple, tile-
stipple-x-origin, tile-stipple-y-origin, dash-offset, and dash-list.
__XDrawArc__ and __XDrawArcs__ can generate __BadDrawable__, __BadGC__, and __BadMatch__
errors.
#### STRUCTURES
The __XArc__ structure contains:
typedef struct {
short x, y;
unsigned short width, height;
short angle1, angle2; /* Degrees * 64 */
} XArc;
All x and y members are signed integers. The width and height members
are 16-bit unsigned integers. You should be careful not to generate
coordinates and sizes out of the 16-bit ranges, because the protocol
only has 16-bit fields for these values.
#### DIAGNOSTICS
__BadDrawable__
A value for a Drawable argument does not name a defined
Window or Pixmap.
__BadGC__ A value for a GContext argument does not name a defined
GContext.
__BadMatch__ An __InputOnly__ window is used as a Drawable.
__BadMatch__ Some argument or pair of arguments has the correct type and
range but fails to match in some other way required by the
request.
#### SEE ALSO
XDrawLine(3), XDrawPoint(3), XDrawRectangle(3)
__Xlib__ __-__ __C__ __Language__ __X__ __Interface__
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