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       hex-a-hop - puzzle game based on hexagonal tiles


       Hex‐a‐hop  is  a puzzle game based on hexagonal tiles. There is no time
       limit and no real‐time element.

       The objective is simply to destroy all the  green  hexagonal  tiles  on
       each of the 100 levels. As you progress through the game, more types of
       tiles are introduced which make things more difficult and interesting.


       You can move the character around with the keys  Q,W,E,A,S,D,  or  with
       the  numeric  keypad. Alternatively, you can use the mouse and click on
       the tile you'd like to move to.

       Use 'U', backspace or the right mouse button  to  undo  mistakes.   The
       'Esc'  key (or middle mouse button) brings up a menu from which you can
       restart if you get stuck.

       Your goal is to break all the  green  tiles.  You  mainly  do  this  by
       jumping  on  them.  They  will  crack  when  you land on them, and only
       disintegrate when you jump off. Try not to trap yourself!

       During the game, you will be given hints and instructions  on  what  to
       do.  Use  the  cursor keys or click on the arrows to scroll through the
       help pages. More pages will be added as you progress through the  game,
       as new tiles will keep appearing.

       You  can choose which level to attempt next from the map screen. Silver
       levels are ones you've cleared.  Black  levels  are  ones  you  haven't
       completed yet, but are available to play.

       There is no time limit and no real‐time element, so take as long as you


       You   can   find   more   about   the    game    on    its    homepage:

       In   Debian's   version,   game   data   is  stored  in  the  directory
       $HOME/.hex-a-hop/. If the environment variable $HOME is not set,  it'll
       use /tmp/ instead.


       The game has been written by Tom Beaumont, and is distributed under the
       GNU General Public License, either version 2 of  the  License,  or  (at
       your option) any later version.


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