moebiusgears - draw a moebius strip of interlocking gears.
moebiusgears [-display host:display.screen] [-window] [-root]
[-install] [-visual visual] [-delay usecs] [-speed float] [-no-spin]
[-no-wander] [-no-roll] [-count integer] [-teeth integer] [-wireframe]
The moebiusgears program draws a closed, interlinked chain of rotating
gears. The layout of the gears follows the path of a moebius strip.
moebiusgears accepts the following options:
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
Install a private colormap for the window.
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
The delay between frames of the animation, in microseconds.
Default: 30000 (0.03 seconds.)
Larger numbers mean run faster. Default: 1.0.
Don't rotate the object.
Don't wander the object around the screen.
Don't slowly roll the moebius strip inside out.
How many gears to draw. Default: 17. Minimum 11, must be odd.
How many teeth to draw on each draw. Default: 15. Minimum 7,
must be odd.
Render in wireframe instead of solid.
-fps Display the current frame rate, CPU load, and polygon count.
DISPLAY to get the default host and display number.
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
Copyright © 2007 by Jamie Zawinski. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any
purpose is hereby granted without fee, provided that the above
copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation.
No representations are made about the suitability of this software for
any purpose. It is provided "as is" without express or implied